Features that will be added as well as features we will likely add at some point later on.
[DONE] Crepuscular Rays
[DONE] Infinite world space
Easy to use scripting API
Hyper Primitive building system Think prims like in Second Life® but where you can add and subtract one shape from another and directly morph using various tools.
Directly paint on terrain Make path ways, seamless transitions from dirt to grass, etc. without the use of primitive or mesh objects.
Multiple cloud layers and living weather
Seamless transition from planets to space without use of loading screens
Ownership of land, planet and regions of space
Groups system with roles
Use and animate your own skeleton just assign vertices to bone names, set up to 4 bone influences per vertex then import it. Bone names are the same as in Second Life®
Terranova Engine supports .glb file format, a list of exporters and converters will be provided soon! Essentially, gltf binary format (.glb) supports a wide range of features and includes all textures and data into one file, you just upload it and it works as intended.
Infinite space travel
Real caves and tunnels in the terrain
Opt-in first person shooter and role play game features
Virtual Reality headset support
Voice chat features
In game 3D mesh editor
Real mirrors / mirrored surfaces
Real in world security cameras You can watch either in world or on your website using widgets
Actual water waves using morph targets on the water planes
Panic button to pause live.. Obviously you can't pause live but you will be able to freeze rendering instantly and stop all incoming communication while you block objects or their owner who is attacking you then unpause to go about like nothing ever happened. While paused your viewer will still send status updates to the presence service so you remain logged in and people still see you, all IM's will be held for when you unpause.